Will Wright is an American scientist born on January 20, 1960. He is best known as a game designer and the creator of popular video games such as The Sims and SimCity. Wright's innovative approach to game design has influenced the gaming industry, and he is recognized for his contributions to interactive entertainment. He continues to work in game development, inspiring new generations of game designers.
"Also, after people play these Sim games, it tends to change their perception of the world around them, so they see their city, house or family in a slightly different way after playing."
"The Sims is kind of an interesting case because we had all these expansion packs. We were able to incrementally add on and explore without invading the core dynamic or the core game play."
"I find it refreshing to unplug from it for a while. You kind of forget how deeply you get embedded in it."
"A lot of the interesting issues and dynamics within a city occur over things such as socio-economic issues or ethnic issues. But they require a much more elaborate model of human behavior."
"And so from that, I've always been fascinated with the idea that complexity can come out of such simplicity."
"The console games, as they come out with this new generation, will have a temporary advantage in price performance, but there are still many things you can do on a PC, more conveniently than you can do on a console machine."