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"Because now it's the fans out there that are entertaining us, the developers, with their creations!"
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"The reward is every night. The 90 minutes is such a payoff for us every night; it makes it all worth it to us. The fans who come to the shows know how much we enjoy this."
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Personal Development

"The instrument that I never learned how to play was my fans. You know, they are the part of the story that nobody teaches you. I just want to do the right thing; I want to be a voice with them, among them."
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Personal Development

"Ever since I started to get recognition I've picked out certain fans and reverse-stalked them."
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Personal Development

"I'm concerned with trend. I don't know where jazz fans will come from 20 years from now."
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Personal Development

"He told me I didn't understand, that we were from the bleak industrial wastes of North England, or something, and that we didn't understand the Internet. I told him Fall fans invented the Internet. They were on there in 1982."
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Personal Development

"What a pity it is that we have no amusements in England but vice and religion!"
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Personal Development

"Fans are really important for me. And if they take pains to write me, it's the minimum that I answer myself."
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Personal Development

"I like that because the fans want to see onstage what they know so well from the big screen."
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Personal Development

"Of course we are doing this primarily for ourselves, but I know our fans dig most of it, too."
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Personal Development

"I've heard from writers and musicians and fans that they think I'm underrated."
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"For me, what's a more important question is how we get at least the option of more diverse experiences in this media."
Media

"The Sims is kind of an interesting case because we had all these expansion packs. We were able to incrementally add on and explore without invading the core dynamic or the core game play."
Play

"The second thing for me, probably a few clicks down, is the idea that The Sims smoothly age and have different concerns and motivations and needs at different age ranges."
Age

"The new generation of consoles has as much power to do the kind of games that we do as the PC does."
Power

"Also, after people play these Sim games, it tends to change their perception of the world around them, so they see their city, house or family in a slightly different way after playing."
Change

"And so from that, I've always been fascinated with the idea that complexity can come out of such simplicity."
Idea

"Well, I think the camera freedom is something that we've resisted for a long time and feels like probably the biggest stretch. But it has some huge benefits."
Time

"In an online community, there's this kind of social economy between the community members. Some people have status because they make cool skins or that's a good website that's visited a lot, but there's no real gameplay there."
People

"We have spent quite a bit of time considering a good space game, and I can't really say anything at this point, but we are definitely still interested in that area."
Time

"Because now it's the fans out there that are entertaining us, the developers, with their creations!"
Fans
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