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"I find it refreshing to unplug from it for a while. You kind of forget how deeply you get embedded in it."
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"This is always a pain because it's injustice too and so my response to it, I tell you what I am more surprised or horrified at Jews who forget to be humanists than I am at anybody else."

"Lionel Richie told me forget about the critics. But if you come back with hit after hit, you don't have to worry about anything."

"It's necessary to track characters all the way through an opera. If you're dealing with more than one or two characters, it's very easy to forget that the others have lives of their own that feed into the story."

"Forget about Nobel prizes; they aren't really very important."

"Don't forget the prices are so high in theater; it isn't really where a young person can go on a date and buy two tickets and take someone out anymore."

"Well, most grown-ups forget what it was like to be a kid. I vowed that I would never forget."
Explore more quotes by Will Wright

"I'm not saying we purposely introduced bugs or anything, but this is kind of a natural result of any complexities of software... that you can't fully test it."

"It used to be that you knew your neighbors and maybe your coworkers - the people in your physical vicinity."

"There are a lot of issues that I hope we deal with at some point that we haven't up to now, for various reasons. Some technical, and some more political."

"Also, after people play these Sim games, it tends to change their perception of the world around them, so they see their city, house or family in a slightly different way after playing."

"And every now and then people find the bugs, and they interpret those as cool failures in the Sims terms. For them it's like a treasure hunt, you know."

"We have spent quite a bit of time considering a good space game, and I can't really say anything at this point, but we are definitely still interested in that area."

"The Sims is kind of an interesting case because we had all these expansion packs. We were able to incrementally add on and explore without invading the core dynamic or the core game play."

"Well, I think the camera freedom is something that we've resisted for a long time and feels like probably the biggest stretch. But it has some huge benefits."
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