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"Also, after people play these Sim games, it tends to change their perception of the world around them, so they see their city, house or family in a slightly different way after playing."
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"Change isn't always for the worst; the shell that forms around a piece of sand looks to some people like an irritation, and to others, like a pearl."

"All it takes is a second and your whole life can get turned upside down."

"Make a change of your steps when necessary. "Status quo" is the court room where change is kept on trial for long, delaying the verdict. Make a change and achieve your dreams. Rule your case with victory."

"An exceptional future can only be built on the transformation of the mess I've made, not the elimination of it."

"Tradition is the code that keeps change in lock. If you refuse change, you are likely to rust and guess the cause; that long held way of doing things."

"The reason authors almost always put a dedication on a book is, because their selfishness even horrifies themselves in the end."

"I hate the assumption that you can't write about something because you haven't experienced it, and not just because it assumes a limit on the human imagination, which is basically limitless. It also suggests that some leaps of identification are impossible. I refuse to accept that, because it leads to the conclusion that real change is beyond us, and so is empathy."

"In with the new, out with the old.' That's what we're told. We have to change, adapt, compromise."
Explore more quotes by Will Wright

"The new generation of consoles has as much power to do the kind of games that we do as the PC does."

"It used to be that you knew your neighbors and maybe your coworkers - the people in your physical vicinity."

"The console games, as they come out with this new generation, will have a temporary advantage in price performance, but there are still many things you can do on a PC, more conveniently than you can do on a console machine."

"I find it refreshing to unplug from it for a while. You kind of forget how deeply you get embedded in it."

"I'm not saying we purposely introduced bugs or anything, but this is kind of a natural result of any complexities of software... that you can't fully test it."

"In an online community, there's this kind of social economy between the community members. Some people have status because they make cool skins or that's a good website that's visited a lot, but there's no real gameplay there."

"Well, I think the camera freedom is something that we've resisted for a long time and feels like probably the biggest stretch. But it has some huge benefits."

"The Sims is kind of an interesting case because we had all these expansion packs. We were able to incrementally add on and explore without invading the core dynamic or the core game play."

"We have spent quite a bit of time considering a good space game, and I can't really say anything at this point, but we are definitely still interested in that area."
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