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"Everyone was going to play their part honestly, and not try and pretend to be good or bad guys."
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"Everyone was going to play their part honestly, and not try and pretend to be good or bad guys."

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"If people aren't in sync, things won't work out well."
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"If people aren't in sync, things won't work out well."

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"I have an adult emotional life and an editing system inside me which prevents me from being preposterously stupid."
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"I have an adult emotional life and an editing system inside me which prevents me from being preposterously stupid."

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"We use a lot of source music on some shows and none on others."
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"We use a lot of source music on some shows and none on others."

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"Because of all the concurrent stories going in 24 and its fast pace, it can be complicated in terms of the story, so I thought sound could help with the storytelling."
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"Because of all the concurrent stories going in 24 and its fast pace, it can be complicated in terms of the story, so I thought sound could help with the storytelling."

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"It's been exciting to be able to go forward with stuff without 10,000 people saying, It should be like this."
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"It's been exciting to be able to go forward with stuff without 10,000 people saying, It should be like this."

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"Knowing that Gene and Morgan were playing those roles made it much easier to put the script together-we knew who we were writing it for. It took some mystery away."
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"Knowing that Gene and Morgan were playing those roles made it much easier to put the script together-we knew who we were writing it for. It took some mystery away."

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"24 isn't like other shows, where you set the look once and you're done. The show started at midnight, then moved to a pre-dawn look, and now we're at dawn and we're warming up the day."
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"24 isn't like other shows, where you set the look once and you're done. The show started at midnight, then moved to a pre-dawn look, and now we're at dawn and we're warming up the day."

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"It's rare that scenes last more than 2 or 3 minutes, so sound helps segue from one scene to another."
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"It's rare that scenes last more than 2 or 3 minutes, so sound helps segue from one scene to another."

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"I had no special effects, no monsters running around, nothing blew up; those things are all things I've done so many times that they lose their allure after a while."
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"I had no special effects, no monsters running around, nothing blew up; those things are all things I've done so many times that they lose their allure after a while."

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"I've always been a bit of a sound freak in the movies I've done."
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"I've always been a bit of a sound freak in the movies I've done."

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"Dark impulses certainly exist in me and, I think, in most people."
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"Dark impulses certainly exist in me and, I think, in most people."

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"There's no attempt to manipulate the audience. We made our choice at the start."
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"There's no attempt to manipulate the audience. We made our choice at the start."

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"I wanted to make a film that was sophisticated and emotional, but for a wider audience."
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"I wanted to make a film that was sophisticated and emotional, but for a wider audience."

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"When I was thinking of casting this, I thought, What roles would Sellers be playing now?"
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"When I was thinking of casting this, I thought, What roles would Sellers be playing now?"

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"There were no previews; we made the film we wanted to make."
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"There were no previews; we made the film we wanted to make."

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"I had a birthday one night on a farm we were shooting on. I walked into the tent, and there were 150 people waiting for me, all wearing masks of my face."
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"I had a birthday one night on a farm we were shooting on. I walked into the tent, and there were 150 people waiting for me, all wearing masks of my face."

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"I directed 24's pilot. I felt we should follow the characters around as if we were a documentary crew, using available light, hand-held cameras, split screens, sound that isn't always what it should be, to suit the reality of the premise."
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"I directed 24's pilot. I felt we should follow the characters around as if we were a documentary crew, using available light, hand-held cameras, split screens, sound that isn't always what it should be, to suit the reality of the premise."

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"To be able to rely completely on the actors was a very simple process for me."
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"To be able to rely completely on the actors was a very simple process for me."

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"Each environment has its own signature. Sound tells a story: You make choices about what you're hearing, where to look, how you want to feel about what's going on."
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"Each environment has its own signature. Sound tells a story: You make choices about what you're hearing, where to look, how you want to feel about what's going on."

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