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"Another little known fact about Amazing Tennis - the computer opponents are modeled after real people. In an odd turn of events, I joined a division 3 college tennis team at age 38."
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"I was a little hesitant at taking the job at Atari. I had never programmed for a living and I worried it might get boring (building circuits seemed more fun). But I would probably still be in the video game business."
Business

"The letters were universally complimentary, and we designers loved hearing that our games were being enjoyed, but if they weren't sending us a picture of their screens most of those writers would have spent their time playing the game rather than writing letters."
Time

"We were advised that nobody could stop us from pursuing our craft simply because we had honed, or even developed that craft while working at a company."
Company

"Another little known fact about Amazing Tennis - the computer opponents are modeled after real people. In an odd turn of events, I joined a division 3 college tennis team at age 38."
Age

"Plus, I was a math and science whiz from my first introduction to the subjects."
Science

"My background is in hardware design. I found hardware work to be a welcome change from thousands of hours of programming and that led to the designs you mentioned."
Change

"One week before Pitfall! was to be released, I only gave you one life to play the whole game. I was experimenting with that concept as sort of the ultimate challenge."
Life

"That's right, fall in one pit and start over from the beginning! Well, thankfully my buddies practically tied me to my chair until I put in extra lives and I'm glad they did."
Right

"Our co-founder and company president, Jim Levy, came from a record industry background and understood the marketing and promotion of artists as well as products. So the video game business went from absolutely zero designer credit to something approaching rock star promotion."
Business

"We wanted to create an environment where if a game player enjoyed the "writing style" of a particular game designer, he or she could look for the next game by that same author and not be disappointed."
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"When grace is joined with wrinkles, it is adorable. There is an unspeakable dawn in happy old age."
Author Name
Personal Development

"The credit of advancing science has always been due to individuals and never to the age."
Author Name
Personal Development

"It seems as if an age of genius must be succeeded by an age of endeavour; riot and extravagance by cleanliness and hard work."
Author Name
Personal Development

"You should not consider a man's age but his acts."
Author Name
Personal Development

"Age merely shows what children we remain."
Author Name
Personal Development

"Never let your tiny age misguide you to think the time is not yet up. Get up and do it at any age."
Author Name
Personal Development

"Another belief of mine; that everyone else my age is an adult, whereas I am merely in disguise."
Author Name
Personal Development

"The golden age is before us, not behind us."
Author Name
Personal Development

"It is the malady of our age that the young are so busy teaching us that they have no time left to learn."
Author Name
Personal Development

"Not even old age knows how to love death."
Author Name
Personal Development
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