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"Another little known fact about Amazing Tennis - the computer opponents are modeled after real people. In an odd turn of events, I joined a division 3 college tennis team at age 38."
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"You can only be twice someone's age once."
Author Name
Personal Development

"What makes old age hard to bear is not the failing of one's faculties, mental and physical, but the burden of one's memories."
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Personal Development

"There is no absurdity so palpable but that it may be firmly planted in the human head if you only begin to inculcate it before the age of five, by constantly repeating it with an air of great solemnity."
Author Name
Personal Development

"Old age is a tyrant, who forbids, under pain of death, the pleasures of youth."
Author Name
Personal Development

"It doesn't matter how old you are.It does matter how much you care."
Author Name
Personal Development

"The passions grafted on wounded pride are the most inveterate; they are green and vigorous in old age."
Author Name
Personal Development

"Ours is the age of substitutes: instead of language, we have jargon: instead of principles, slogans: and, instead of genuine ideas, bright ideas."
Author Name
Personal Development

"It is well for the world that in most of us, by the age of thirty, the character has set like plaster, and will never soften again."
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Personal Development

"Young men soon give, and soon forget, affronts; old age is slow in both."
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Personal Development

"People who boast about age are actually forgetting something special. Age is not barrier to or elevator to success that's the job of vision."
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Personal Development
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"We wanted to create an environment where if a game player enjoyed the "writing style" of a particular game designer, he or she could look for the next game by that same author and not be disappointed."
Environment

"Our co-founder and company president, Jim Levy, came from a record industry background and understood the marketing and promotion of artists as well as products. So the video game business went from absolutely zero designer credit to something approaching rock star promotion."
Business

"We were advised that nobody could stop us from pursuing our craft simply because we had honed, or even developed that craft while working at a company."
Company

"Another little known fact about Amazing Tennis - the computer opponents are modeled after real people. In an odd turn of events, I joined a division 3 college tennis team at age 38."
Age

"The letters were universally complimentary, and we designers loved hearing that our games were being enjoyed, but if they weren't sending us a picture of their screens most of those writers would have spent their time playing the game rather than writing letters."
Time

"I was a little hesitant at taking the job at Atari. I had never programmed for a living and I worried it might get boring (building circuits seemed more fun). But I would probably still be in the video game business."
Business

"My background is in hardware design. I found hardware work to be a welcome change from thousands of hours of programming and that led to the designs you mentioned."
Change

"One week before Pitfall! was to be released, I only gave you one life to play the whole game. I was experimenting with that concept as sort of the ultimate challenge."
Life

"Looking back, video game design seems a natural fit, although there was no such thing when I was growing up. I built a Tic-Tac-Toe playing machine in my teens which went up in smoke on the night it was scheduled to go to a science fair."
Design

"Plus, I was a math and science whiz from my first introduction to the subjects."
Science
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