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Don Bluth

"I'm also very pleased that we were able to include a full orchestrated score for Dragon's Lair 3D. The 40 different music pieces blend with the action to make you feel more a part of the whole adventure."

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"I'm also very pleased that we were able to include a full orchestrated score for Dragon's Lair 3D. The 40 different music pieces blend with the action to make you feel more a part of the whole adventure."

Exlpore more Music quotes

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Akiroq Brost

"Half the battle is selling music, not singing it. It's the image, not what you sing."

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Akiroq Brost

"That's what I like to do, I like to make songs."

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Akiroq Brost

"Treating your audience like thieves is absurd. Anyone who chooses to listen to our music becomes a collaborator."

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Akiroq Brost

"Music's been around a long time, and there's going to be music long after Ray Charles is dead. I just want to make my mark, leave something musically good behind. If it's a big record, that's the frosting on the cake, but music's the main meal."

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Akiroq Brost

"The way I create music is maybe like a painting, to compose in a more visual way. Basically it's the music that I want to hear- that's my inspiration and bottom line. I just try to get ideas from books, movies, paintings."

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Akiroq Brost

"There are some people, by the way, that associate a certain amount of visualization with the performance of music. Those are people that really are not centrally concerned only with music, the traditional things."

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Akiroq Brost

"There are so few directors who are musical who appreciate music."

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Akiroq Brost

"Learning how to improvise really awakened my interest in music."

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Akiroq Brost

"Whether I'm doing music or I'm walking down the street or I'm in a record store buying a record or I walk into a comic store and I'm buying comics or having a drink with my friends, it's the same me."

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Akiroq Brost

"It was so wonderful outside that even the wild senselessness of this enormous death, whose music I hear again and again, could not disturb me from my great enjoyment!"

Explore more quotes by Don Bluth

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Don Bluth
"In the animation world, people who understand pencils and paper usually aren't computer people, and the computer people usually aren't the artistic people, so they always stand on opposite sides of the line."
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Don Bluth
"Shelf-life for a regular video game usually is about three to five years, and that's it."
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Don Bluth
"Once you work with a studio on a film, the studio is sort of like this enormous clam that just opens, takes everything and then closes, and no one enters again. They own it all."
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Don Bluth
"I'm saddened to see that everyone's pitched out the baby with the bath, in that we say that it can't be one or the other, it could be both. I mean, just because we listen to classical music doesn't mean that we can't listen to jazz."
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Don Bluth
"The heart of Dragon's Lair has always been its compelling story. With Dragon's Lair 3D, we think the team has really created an interactive animated movie."
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Don Bluth
"Basically the children who watch it just see the little characters they love, and so they're not discerning about whether it looks great or it's a great story or anything."
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Don Bluth
"When business executives are making the artistic decisions and don't understand animation, things can go awry."
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Don Bluth
"Now they call in all of the authority figures they can find and hire them - the cost has gone up. The picture may or may not get better, but definitely, it gets more cumbersome."
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Don Bluth
"With movies, you are always in search is a good story, one that everyone will relate to and love. I love finding those stories and creating a visual world to tell the story."
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Don Bluth
"How can you have a director that doesn't go to work with the crew every day and talk to them?"
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