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"The way companies hang on to their marketshare is by being scared."
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"Great is the difference betwixt a man's being frightened at, and humbled for his sins."

"It may be hard for an egg to turn into a bird: it would be a jolly sight harder for it to learn to fly while remaining an egg. We are like eggs at present. And you cannot go on indefinitely being just an ordinary, decent egg. We must be hatched or go bad."

"The years between fifty and seventy are the hardest. You are always being asked to do things, and yet you are not decrepit enough to turn them down."

"The nobility of a human being is strictly independent of that of his convictions."

"To be trusted is a greater compliment than being loved."

"The individual has always had to struggle to keep from being overwhelmed by the tribe. If you try it, you will be lonely often, and sometimes frightened. But no price is too high to pay for the privilege of owning yourself."

"And they write innumerable books; being too vain and distracted for silence: seeking every one after his own elevation, and dodging his emptiness."
Explore more quotes by Trip Hawkins

"With our next generation hardware, polygon rendering will probably be an area we'll get more heavily into."

"Console game publishing has become more like theatrical release film-making and it is very hard if you are not one of the major publishers, and even for them it is hard unless they are working with major game brands."

"We also had good software in the key categories and more focus on the gameplaying capability, so more of the marketing effort was targeted at game customers."

"So the guy that we're really targeting our system at this year is one of the guys who brought a 16bit system three or four years ago and has pretty much had it with that, and he's ready to buy something new."

"And initially, a lot of companies avoid trying to make a really radical new kind of title for a new system, because that would involve learning a new machine and learning how to make the new title at the same time."

"From day one our next generation system will run all our exsisting software - so that gives us a head start."

"Digital Chocolate has 60% of its developers in Finland where the sun never sets in the summer and there is nothing to do outside in the winter, so we are very productive!"

"What that means initially is that you have alot of products that are only slightly better games in the same genre on another machine - and the titles that really take advantage of the machine come along later."
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