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Roberta Williams

"It seems we always exceed even our own expectations-after a lot of hard work, though!"

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"It seems we always exceed even our own expectations-after a lot of hard work, though!"

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Amber Hurdle

"Nothing is void of God, his work is everywhere his full of himself."

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Amber Hurdle

"A serious and good philosophical work could be written consisting entirely of jokes."

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Amber Hurdle

"Liberty doesn't work as well in practice as it does in speeches."

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Amber Hurdle

"It is necessary to work, if not from inclination, at least from despair. Everything considered, work is less boring than amusing oneself."

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Amber Hurdle

"It's just that what's important there is different there than what's important is here. Here, people care that you wrote a book or that you work in the media."

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Amber Hurdle

"After an eight-hour day workers require three overtime hours to produce two regular hours of results."

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Amber Hurdle

"Our boss has been so successful he deserves to retire so that he can spend more time . . . with his servants."

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Amber Hurdle

"A work in which there are theories is like an object which still has its price-tag on."

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Amber Hurdle

"At home I am a man, at work I am a machine."

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Amber Hurdle

"There is but one way for a president to deal with Congress, and that is continuously, incessantly, and without interruption. If it is really going to work, the relationship has got to be almost incestuous."

Explore more quotes by Roberta Williams

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Roberta Williams
"King's Quest IV was a much bigger hit than I, II, or III. I do feel that King's Quest IV was a pivotal game in bringing in more female players."
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Roberta Williams
"My definition of an adventure game is an interactive story set with puzzles and obstacles to solve and worlds to explore."
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Roberta Williams
"I believe the adventure game genre will never die any more than any type of storytelling would ever die."
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Roberta Williams
"I always say that my favorite game was Original Adventure, published by both Microsoft and Apple Computer back in 1980."
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Roberta Williams
"I appreciate the sentiment that I am a popular woman in computer gaming circles; but I prefer being thought of as a computer game designer rather than a woman computer game designer. I don't put myself into gender mode when designing a game."
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Roberta Williams
"Freshness is important. If a game is fresh, new, intriguing, challenging, and enchanting, it will sell, and sell well."
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Roberta Williams
"An adventure game is nothing more than a good story set with engaging puzzles that fit seamlessly in with the story and the characters, and looks and sounds beautiful."
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Roberta Williams
"Computers have become more friendly, understandable, and lots of years and thought have been put into developing software to convince people that they want and need a computer."
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Roberta Williams
"I had always been intrigued by the emotional aspect of adventure gaming-the fact that people get so personally involved."
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Roberta Williams
"I am most proud of the development of the characters as personalities that game players could relate to and care about."
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