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John Romero

"It is very important to lead the field and innovate in game design."

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"It is very important to lead the field and innovate in game design."

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Amber Hurdle

"Once the product's task is known, design the interface first; then implement to the interface design."

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Amber Hurdle

"I design my shots. I walk the rehearsal as the camera and say 'this is where I want to be... I want this look."

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Amber Hurdle

"Often we don't see the majesty of God's design because we're caught up in the mediocrity of our own designs."

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Amber Hurdle

"God is His own Design and End, and that there is no other Worthy of Him."

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Amber Hurdle

"For me, unemployment and poverty in the Greater Montreal area is not mainly a problem of structure, or design, or statistics. It is a profoundly human situation."

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Amber Hurdle

"Work is designed to be in your own field of calling."

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Amber Hurdle

"God did not simply decide to create heaven and earth. He had a vision."

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Amber Hurdle

"I studied literature design and fashion design."

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Amber Hurdle

"Everyone by now presumably knows about the danger of premature optimization. I think we should be just as worried about premature design - designing too early what a program should do."

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Amber Hurdle

"I design for the woman who loves being a woman."

Explore more quotes by John Romero

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John Romero
"The game-playing market today is pretty sizable."
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John Romero
"I think DOOM had just the right mix of elements that keep people coming back to it: great monsters, excellent weapons with great balance, a spooky environment and extreme speed."
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John Romero
"I live way out in the country, in truck-country."
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John Romero
"I'm creating the kind of games that I like right now. I'm not being held back by technology."
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John Romero
"I completely love playing and designing games and always will. I am so into games that I listen to game music all day. That may sound strange, but you can guarantee I'm a hardcore gamer and would never let you down by designing a crappy title."
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John Romero
"In marketing I've seen only one strategy that can't miss - and that is to market to your best customers first, your best prospects second and the rest of the world last."
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John Romero
"There are too many games being developed by people that have no business creating games."
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John Romero
"It is very important to lead the field and innovate in game design."
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