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John Romero

"It is very important to lead the field and innovate in game design."

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"It is very important to lead the field and innovate in game design."

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Donna Grant

"Design in art, is a recognition of the relation between various things, various elements in the creative flux. You can't invent a design. You recognize it, in the fourth dimension. That is, with your blood and your bones, as well as with your eyes."

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Donna Grant

"After 1980, you never heard reference to space again. Surface, the most convincing evidence of the descent into materialism, became the focus of design. Space disappeared."

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Donna Grant

"Graphic designers judge a cover by its book."

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Donna Grant

"Often we don't see the majesty of God's design because we're caught up in the mediocrity of our own designs."

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Donna Grant

"Work is designed to be in your own field of calling."

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Donna Grant

"God did not simply decide to create heaven and earth. He had a vision."

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Donna Grant

"Many things difficult to design prove easy to performance."

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Donna Grant

"After all, C++ isn't a perfect match for Java's design aims either."

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Donna Grant

"The interesting thing is when we design and architect a server, we don't design it for Windows or Linux, we design it for both. We don't really care, as long as we're selling the one the customer wants."

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Donna Grant

"Your body is a complete marvel. The more you study its anatomy and how each part works in harmony, the more you will be convinced that you didn't just evolve. You were designed from the beginning by the hand of a Master."

Explore more quotes by John Romero

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John Romero
"In marketing I've seen only one strategy that can't miss - and that is to market to your best customers first, your best prospects second and the rest of the world last."
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John Romero
"I live way out in the country, in truck-country."
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John Romero
"I completely love playing and designing games and always will. I am so into games that I listen to game music all day. That may sound strange, but you can guarantee I'm a hardcore gamer and would never let you down by designing a crappy title."
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John Romero
"The game-playing market today is pretty sizable."
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John Romero
"I think DOOM had just the right mix of elements that keep people coming back to it: great monsters, excellent weapons with great balance, a spooky environment and extreme speed."
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John Romero
"I'm creating the kind of games that I like right now. I'm not being held back by technology."
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John Romero
"It is very important to lead the field and innovate in game design."
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John Romero
"There are too many games being developed by people that have no business creating games."
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