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Exlpore more Age quotes

"It is well for the world that in most of us, by the age of thirty, the character has set like plaster, and will never soften again."

"There is no absurdity so palpable but that it may be firmly planted in the human head if you only begin to inculcate it before the age of five, by constantly repeating it with an air of great solemnity."

"It seems as if an age of genius must be succeeded by an age of endeavour; riot and extravagance by cleanliness and hard work."

"Most of the basic material a writer works with is acquired before the age of fifteen."

"A whole bunch of months passed and I didn't hear anything and then he emailed and asked if I could do a little piece on POD and Queens of the Stone Age."
Explore more quotes by Sid Meier


"The new Pirates! builds on that legacy delivering an even more powerful and fun experience to players... and is still unmatched in offering a blend of genres in one great game."


"We'd love to do Pirates for the 21st century. People have also asked about Colonization, and a few others."


"Our approach to making games is to find the fun first and then use the technology to enhance the fun."


"Dinosaurs was a cool idea, but we just couldn't find a way to make it really fun. We've got a bunch of great game ideas that we want to bring to life over the next several years."


"I think computing power is ready to do 3D justice. It was great for shooters and racing games in the past, but I didn't think it was right for strategy games."


"Our hope is to deliver an incredibly fun and compelling game that will give the fans more than what they've been waiting for, and show a whole new generation of gamers how much fun it is to live the life of a pirate!"


"Our goal has been to stay true to what people most love about the original Pirates! while upgrading, enhancing, and in some cases, re-inventing the game to make it a great experience for today's gamers."


"We think we've got it taken care of now. Multiplayer is something that's hard to do in a turn-based game, especially a turn-based game that lasts a long time, like Civilization."


"It may be that other developers are finding that their games play better on one platform over the other, so they're choosing to migrate to that platform."
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