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"So I guess the complete lack of any new developments is what struck me. That and the fact that much of the good we had done for the artists' side of the industry with G.O.D. had been just as quickly undone by the big boys."
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"Well, first of all it's entertainment. That stops us becoming too pretentious or thinking we're great artists."
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Personal Development

"I think it would be nice to sell 15 million albums as a solo artist. I'd have to deal with all the repercussions of that, but that wouldn't be too bad."
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Personal Development

"The Renaissance is studded by the names of the artists and architects, with their creations recorded as great historical events."
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Personal Development

"There's not a hip-hop artist that didn't snatch of piece of Bob Marley. It's totally impossible."
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Personal Development

"Every portrait that is painted with feeling is a portrait of the artist, not of the sitter."
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Personal Development

"The number of contemporary artists who appeal to me is infinitesimal."
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Personal Development

"In Europe, architects consider themselves artists. They think they're special when they win a competition."
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Personal Development

"The critic has to educate the public; the artist has to educate the critic."
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Personal Development

"A record deal doesn't make you an artist; you make yourself an artist."
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Personal Development

"Besides me wanting to be an artist, I wanted to be a movie star."
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"Our developers will make great games for whatever high-end platforms exist."
Games

"KISS Psycho Circus is my current favorite. I'm not ashamed to say that I prefer the mindless fun of blasting hordes of creatures to exploration or adventure games."
Kiss

"Seems like it's going to be really hard to make money at it, and, therefore, really hard to get any great games done. Much like Flash games, the audience is huge, but the content isn't likely to be good enough to have people pay for it."
Money

"Being a starving company isn't fun for anyone. Most that go away need to go away... but certainly not all."
Being

"Warren Spector is amazing, and his team is as good as any in the business. Shame to see all the revenues from their game entangled with all the madness of the Dallas office."
Business

"To think that we as a publisher (i.e. people who have never actually MADE a game) can have a realistic impact on a project that a team of experts is slaving away on full time for 2 years is a bit arrogant."
Time

"So I guess the complete lack of any new developments is what struck me. That and the fact that much of the good we had done for the artists' side of the industry with G.O.D. had been just as quickly undone by the big boys."
Artist

"I'm from Louisiana and live in Texas now."
Now

"I had no idea until I joined the games industry and met some of the power players, particularly those running large public companies, that much of this world is run by complete clowns."
Power

"All we do is sign great teams, and stay out of the way. The rest will take care of itself."
Care
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