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Trip Hawkins

"Console game publishing has become more like theatrical release film-making and it is very hard if you are not one of the major publishers, and even for them it is hard unless they are working with major game brands."

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"Console game publishing has become more like theatrical release film-making and it is very hard if you are not one of the major publishers, and even for them it is hard unless they are working with major game brands."

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Akshay Vasu

"My first student film was Orientation, which was basically the set-up for Animal House. There are a couple of scenes that we later borrowed in some form."

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Personal Development

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Akshay Vasu

"I use cinematic things in a theatrical way on stage, and in film I use theatrical techniques in a cinematic way."

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Personal Development

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Akshay Vasu

"I know it's a film and all of that, and it's a Hollywood film, but it kind of feels like this sometimes, when you're in pain and it hurts, and you're desperate. Or you are about to cross some moral line and it's so seductive and you just do... and all that."

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Personal Development

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Akshay Vasu

"Film gives us a second chance at a first impression."

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Personal Development

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Akshay Vasu

"You are probably right when you say that I could get a role in any producer's film if I just asked."

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Personal Development

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Akshay Vasu

"Looper is another great film."

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Personal Development

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Akshay Vasu

"I even agree with the new digital ways of filmmaking, where you don't even have physical film in the camera, but to be honest, I wouldn't want to use it."

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Personal Development

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Akshay Vasu

"When I'm shooting a film, I don't look at playback. I don't go and do a scene and then hurry up and watch what I just did. I never look at it so I haven't seen any of it."

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Personal Development

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Akshay Vasu

"The director is the only person who knows what the film is about."

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Personal Development

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Akshay Vasu

"In any film there's always a historical implication."

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Trip Hawkins
"The only problem we've had is the amount of time it's taking people to develop titles."

Time

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Trip Hawkins
"The way companies hang on to their marketshare is by being scared."

Being

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Trip Hawkins
"What that means initially is that you have alot of products that are only slightly better games in the same genre on another machine - and the titles that really take advantage of the machine come along later."

Sports

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Trip Hawkins
"We want to make as big a market as we can with our current product."

Want

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Trip Hawkins
"With our next generation hardware, polygon rendering will probably be an area we'll get more heavily into."

Technology

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Trip Hawkins
"But any big change is more likely to result if there is a disruptive event such as new technologies or platforms that have a surprising effect on market share."

Change

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Trip Hawkins
"None of our competitors have ever made two systems that run the same software."

Technology

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Trip Hawkins
"I can't tell you how important it was for us to be successful in japan."

Success

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Trip Hawkins
"From day one our next generation system will run all our exsisting software - so that gives us a head start."

Technology

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Trip Hawkins
"Online console gaming will continue to grow at a healthy pace."

Will

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