top of page
Quote_1.png
Graham Nelson

"I try to make puzzles range all the way from easy to hard, and to leave many open at once."

Standard 
 Customized
"I try to make puzzles range all the way from easy to hard, and to leave many open at once."

Exlpore more Open quotes

Quote_1.png
Akiroq Brost

"If I become defensive and upset right away, then that's going to adversely affect how I deal with it and it's probably not going to be good press for me and probably be bad just because I'm angry. Just be open and pleasant."

Quote_1.png
Akiroq Brost

"When I was a kid and I bought a record, I ripped that thing open, I wanted to know who was playing what, what studio it was cut at, who was the string arranger, who was the engineer."

Quote_1.png
Akiroq Brost

"I went down the street to the 24-hour grocery. When I got there, the guy was locking the front door. I said, 'Hey, the sign says you're open 24 hours.' He said, 'Yes, but not in a row.'"

Quote_1.png
Akiroq Brost

"Silence is a statement that is open to gross misinterpretation."

Quote_1.png
Akiroq Brost

"We'll open for anyone, we are just looking to play."

Quote_1.png
Akiroq Brost

"We know that the airports are not protected as they should be protected. The terminals are public areas, wide open - anyone can go and walk at any terminal he wants."

Quote_1.png
Akiroq Brost

"The thing I loved about Alfred Hitchcock is that he left a lot of open ends there, a lot of clues that didn't really add up the way you think they would, and sometimes, not at all."

Quote_1.png
Akiroq Brost

"In making theories, always keep a window open so that you can throw one out if necessary."

Quote_1.png
Akiroq Brost

"I think there are influences that you open the door to, and influences that come under the door."

Quote_1.png
Akiroq Brost

"You open the show with a bang, then don't come back on for 45 minutes."

Explore more quotes by Graham Nelson

Quote_1.png
Graham Nelson
"If you're setting a game during the Cuban Missile Crisis, look through a library. find out what people were wearing, what other issues were in the news, how houses were furnished, what cars were being driven. Especially include things which now seem foreign."
Quote_1.png
Graham Nelson
"I'm rather pleased with the new manuals. I see Inform now as a gauche young adult, having got past the stage of growing out of his shoes every few months."
Quote_1.png
Graham Nelson
"Then in my early teens, when the home computer bubble was blowing, I had one of the first, an Acorn Atom, and used to write primitive adventures on that."
Quote_1.png
Graham Nelson
"At the end of April I archived 'Curses' and Inform, and announced them on the newsgroups."
Quote_1.png
Graham Nelson
"I like to employ a form of repetition, in which the same elements recur but in different and unexpected ways. rather than being discarded as soon as they are understood or passed over."
Quote_1.png
Graham Nelson
"The most frequent complaint is that it's hard. True. it's a hard game to win Also, many people ask me how to use the secret debugging commands, apparently under the impression that I'll tell them."
Quote_1.png
Graham Nelson
"If pushed, though, I'd say that the next stage will be reached when it it's no longer true that about 75% of the best games were written in 1980's on the way to that."
Quote_1.png
Graham Nelson
"Writing a really general parser is a major but different undertaking, by far the hardest points being sensitivity to context and resolution of ambiguity."
Quote_1.png
Graham Nelson
"Eventually I found it had been working all along-but didn't show anything on screen until it had the first full page of text. I inserted 30 new lines, and suddenly my toy said 'hEllO woRlD'. An hour later I understood alphabet shifting rather better!"
Quote_1.png
Graham Nelson
"By the new year of 1994, it had grown up into Inform 4 and could produce games twice as large."
bottom of page