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Roberta Williams

"King's Quest IV was a much bigger hit than I, II, or III. I do feel that King's Quest IV was a pivotal game in bringing in more female players."

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"King's Quest IV was a much bigger hit than I, II, or III. I do feel that King's Quest IV was a pivotal game in bringing in more female players."

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Amber Hurdle

"Greatness can be contagious, but first there must be contact."

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Amber Hurdle

"It seemed to me you could do anything in comics. So I started doing my thing, which is mainly influenced by novelists, stand-up comedians, that sort of thing."

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Amber Hurdle

"If the pull of the moon can disturb the ocean, why can't the pull of planets cause a disturbance in the mind of creatures like us."

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Amber Hurdle

"Influence is when you don't talk and yet your words fill the room when you are absent and yet your presence is felt everywhere."

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Amber Hurdle

"When someone influences you to think negatively, they take Charge of your Life and will lead you to Destruction."

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Amber Hurdle

"By not stepping into your greatness, you are letting down everyone around you whom you can inspire, touch, or influence."

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Amber Hurdle

"Mantovani was a great influence on me."

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Amber Hurdle

"Who knows what would have become of me, if my parents had not had their influence on me."

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Amber Hurdle

"Manners are one of the greatest engines of influence ever given to man."

Explore more quotes by Roberta Williams

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Roberta Williams
"I believe the adventure game genre will never die any more than any type of storytelling would ever die."
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Roberta Williams
"I appreciate the sentiment that I am a popular woman in computer gaming circles; but I prefer being thought of as a computer game designer rather than a woman computer game designer. I don't put myself into gender mode when designing a game."
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Roberta Williams
"Freshness is important. If a game is fresh, new, intriguing, challenging, and enchanting, it will sell, and sell well."
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Roberta Williams
"My definition of an adventure game is an interactive story set with puzzles and obstacles to solve and worlds to explore."
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Roberta Williams
"I always say that my favorite game was Original Adventure, published by both Microsoft and Apple Computer back in 1980."
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Roberta Williams
"An adventure game is nothing more than a good story set with engaging puzzles that fit seamlessly in with the story and the characters, and looks and sounds beautiful."
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Roberta Williams
"I had always been intrigued by the emotional aspect of adventure gaming-the fact that people get so personally involved."
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Roberta Williams
"Computers have become more friendly, understandable, and lots of years and thought have been put into developing software to convince people that they want and need a computer."
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Roberta Williams
"I am most proud of the development of the characters as personalities that game players could relate to and care about."
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Roberta Williams
"If more women want to be a part of the computer industry today, they have to do more to put themselves there. Nobody is keeping them out."
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