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Roberta Williams

"King's Quest IV was a much bigger hit than I, II, or III. I do feel that King's Quest IV was a pivotal game in bringing in more female players."

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"King's Quest IV was a much bigger hit than I, II, or III. I do feel that King's Quest IV was a pivotal game in bringing in more female players."

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Asa Don Brown

"To get fruits from the tree branches, shake them with hands; to get fruits from men, shake them with clever ideas!"

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"The greater a man's talents, the greater his power to lead astray."

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"You'll live your life at the least common denominator of those you spend the most time with if you are not watchful."

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"Your impact on the lives of others--your family, the people at your church, your workmates--is cultivated with each decision you make, no matter how small."

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"Other people influence your life through their actions and thoughts."

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"In my opinion, the author-level metric can distort a real author's citation impact. For example, an author who has an h-index = 2 obtained on the basis of two published papers of which each is cited twenty times is more influential than an author who has an h-index = 3 obtained on the basis of three published papers of which each is cited three times."

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Asa Don Brown

"Followers, followers. Sometimes, with some things, it's best to keep your tally down."

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"When people don't gossip or talk about you, you are not making waves."

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"Influence creates affluence. Affluence does not create influence. Affluence makes you more of who you already are."

Explore more quotes by Roberta Williams

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Roberta Williams
"I appreciate the sentiment that I am a popular woman in computer gaming circles; but I prefer being thought of as a computer game designer rather than a woman computer game designer. I don't put myself into gender mode when designing a game."
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Roberta Williams
"I always say that my favorite game was Original Adventure, published by both Microsoft and Apple Computer back in 1980."
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Roberta Williams
"I believe the adventure game genre will never die any more than any type of storytelling would ever die."
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Roberta Williams
"An adventure game is nothing more than a good story set with engaging puzzles that fit seamlessly in with the story and the characters, and looks and sounds beautiful."
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Roberta Williams
"I am most proud of the development of the characters as personalities that game players could relate to and care about."
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Roberta Williams
"I had always been intrigued by the emotional aspect of adventure gaming-the fact that people get so personally involved."
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Roberta Williams
"If more women want to be a part of the computer industry today, they have to do more to put themselves there. Nobody is keeping them out."
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Roberta Williams
"The experience of creating my adventure games was, other than marrying my husband and bringing into the world my two sons, the most fulfilling, wonderful experience I ever had."
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Roberta Williams
"My definition of an adventure game is an interactive story set with puzzles and obstacles to solve and worlds to explore."
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Roberta Williams
"It seems we always exceed even our own expectations-after a lot of hard work, though!"
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