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Don Bluth

"How can you have a director that doesn't go to work with the crew every day and talk to them?"

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"How can you have a director that doesn't go to work with the crew every day and talk to them?"

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Amber Hurdle

"Do the good work, with the resources you have."

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Amber Hurdle

"A butler supplies food to nourish your body, but a writer nourishes your mind through writing."

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Amber Hurdle

"To business that we love we rise betime And go to it with delight."

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Amber Hurdle

"The purpose of work is to labor and invest time in your gift."

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Amber Hurdle

"The people who have recently come to this country to work and better their lives should be given the same opportunities that our parents, grandparents, and ancestors were given."

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Amber Hurdle

"Do not waste your life over working. Live a fuller sacred life."

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Amber Hurdle

"If you don't leave your job, your job will leave you someday."

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Amber Hurdle

"Bolts work on nuts; pens work on paper. But you must work on yourself. Go, get working!"

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Amber Hurdle

"You are thought here to the most senseless and fit man for the job."

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Amber Hurdle

"Personally, I feel that in my own work I wanted to look programmed or impersonal but I don't really believe I am being impersonal when I do it. And I don't think you could do this."

Explore more quotes by Don Bluth

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Don Bluth
"If you look at the game and everything, it's not quite like looking at an animated film, because that's total character. This, this is really movement, but it's got funny little things if you look for the humor. They're actually getting to the character."
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Don Bluth
"I have never seen a game's graphics look so sharp and clean. The sound design for the game is also unique on the Xbox. The memory on this system allowed us to provide the user with 5.1 Dolby surround sound for home theatre owners."
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Don Bluth
"There's about 260 rooms in the new castle which you go through, but it's all about the game play."
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Don Bluth
"As you follow the escapades or the journey of the hero through a story, it evokes some kind of emotion in the viewers. The director's job is to make sure that the audience goes through the journey and has an emotional reaction."
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Don Bluth
"Shelf-life for a regular video game usually is about three to five years, and that's it."
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Don Bluth
"If the machines can take the drudgery out of it and just leave us with the joy of drawing, then that's the best of both worlds - and I'll use those computers!"
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Don Bluth
"Now they call in all of the authority figures they can find and hire them - the cost has gone up. The picture may or may not get better, but definitely, it gets more cumbersome."
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Don Bluth
"The heart of Dragon's Lair has always been its compelling story. With Dragon's Lair 3D, we think the team has really created an interactive animated movie."
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Don Bluth
"The studios will go wherever they smell money. It's like sharks to the blood."
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Don Bluth
"I cannot explain why they made that sequel to Secret of NIMH. Because they claim that it the original didn't make money, so what was the enthusiasm to make a sequel?"
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