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"Ignorance breeds fear."
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"Until you break through the walls of fear, you will not be able to reach the door of opportunity."

"How could I have been so ignorant? she thinks. So stupid, so unseeing, so given over to carelessness. But without such ignorance, such carelessness, how could we live? If you knew what was going to happen, if you knew everything that was going to happen next-if you knew in advance the consequences of your own actions-you'd be doomed. You'd be as ruined as God. You'd be a stone. You'd never eat or drink or laugh or get out of bed in the morning. You'd never love anyone, ever again. You'd never dare to."
Explore more quotes by Mike Wilson

"KISS Psycho Circus is my current favorite. I'm not ashamed to say that I prefer the mindless fun of blasting hordes of creatures to exploration or adventure games."

"Being a starving company isn't fun for anyone. Most that go away need to go away... but certainly not all."

"To think that we as a publisher (i.e. people who have never actually MADE a game) can have a realistic impact on a project that a team of experts is slaving away on full time for 2 years is a bit arrogant."

"I had no idea until I joined the games industry and met some of the power players, particularly those running large public companies, that much of this world is run by complete clowns."

"I do NOT think that PC gaming is over... it will always be the choice of the gaming enthusiast who is willing to put in the extra effort for a richer, more rewarding experience."

"So I guess the complete lack of any new developments is what struck me. That and the fact that much of the good we had done for the artists' side of the industry with G.O.D. had been just as quickly undone by the big boys."

"Warren Spector is amazing, and his team is as good as any in the business. Shame to see all the revenues from their game entangled with all the madness of the Dallas office."

"Seems like it's going to be really hard to make money at it, and, therefore, really hard to get any great games done. Much like Flash games, the audience is huge, but the content isn't likely to be good enough to have people pay for it."
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