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Vin Diesel

"The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe."

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"The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe."

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Amber Hurdle

"I never look forward, because I have no idea about how any of it happened to getting here. I've no idea how the next five years are going to be."

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Personal Development

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Amber Hurdle

"Houses mean a creation, something new, a shelter freed from the idea of a cave."

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Personal Development

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Amber Hurdle

"We toyed with the idea of making it a double album, but I think that would only have confused everybody even more, so we decided to stick with the songs we picked."

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Personal Development

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Amber Hurdle

"I hated the whole idea of being an actress. I used to throw up before every performance and cry afterward."

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Personal Development

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Amber Hurdle

"I have no idea what makes a director believe in me that I can sell these kind of roles."

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Personal Development

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Amber Hurdle

"Yes, in fact, it's hard to believe this, but it was almost 18 years ago when I first got the idea."

Author Name

Personal Development

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Amber Hurdle

"I don't start a piece knowing exactly what effect it's going to have. There is a seed of an idea that I could never articulate, right at the beginning of the piece, literally like one cell."

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Personal Development

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Amber Hurdle

"If you make an error, use it as a stepping stone to a new idea you might not have otherwise discovered."

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Personal Development

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Amber Hurdle

"I've always resisted the idea of becoming a David Hasselhoff, and I hope I'm still resisting it."

Author Name

Personal Development

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Amber Hurdle

"As I got farther and farther along in the series I did less and less preparation. I didn't use outlines or sketches. I just had a vague idea of what I wanted to tell and then the dialogue just came to me as I was inking the page."

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Personal Development

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Vin Diesel
"I'm not really afraid of the dark, except if I'm walking. The thing that scares me the most is the possibility of walking into a wall and busting my lip."

Possibility

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Vin Diesel
"If you had asked me back in grade school what I wanted to be when I grew up, I would have said my first choice was an actor, but if I couldn't be that, I'd want to be a superhero."

Actor

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Vin Diesel
"It was interesting to do a completely fictional piece. You know, Saving Private Ryan was not a fictional piece! So the challenge was: How do you incorporate real emotions? How do you incorporate aspects that people are going to be able to identify with?"

People

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Vin Diesel
"If you take my performance or my understanding of the role and my appreciation for story and then dress it in CGI, that I guess becomes an action film."

Action

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Vin Diesel
"We all deal with being unfairly judged."

Being

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Vin Diesel
"You break her heart, I'll break your neck."

Heart

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Vin Diesel
"It would be flattering to call it a modern Dirty Harry, but I think this film deals more with the loss of his wife than the traditional revenge vigilante films."

Wife

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Vin Diesel
"The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe."

Idea

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Vin Diesel
"I was walking around with the babies so much that when I got to the Sidney Lumet picture, I would be on set in between takes and I'd be rocking back and forth. Just standing like this rocking back and forth, and Sidney would say, Why are you walking like that in between takes?"

Baby

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Vin Diesel
"The whole year I was in LA I got into telemarketing and learned how to make money. Five years later that skill helped me make my first film."

Money

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