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Thomas Dolby

"The games industry is already bigger than the music industry, and it's mainly directed at teenage boys."

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"The games industry is already bigger than the music industry, and it's mainly directed at teenage boys."

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Akiroq Brost

"Half the battle is selling music, not singing it. It's the image, not what you sing."

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"That's what I like to do, I like to make songs."

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Akiroq Brost

"Treating your audience like thieves is absurd. Anyone who chooses to listen to our music becomes a collaborator."

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"Music's been around a long time, and there's going to be music long after Ray Charles is dead. I just want to make my mark, leave something musically good behind. If it's a big record, that's the frosting on the cake, but music's the main meal."

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Akiroq Brost

"The way I create music is maybe like a painting, to compose in a more visual way. Basically it's the music that I want to hear- that's my inspiration and bottom line. I just try to get ideas from books, movies, paintings."

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Akiroq Brost

"There are some people, by the way, that associate a certain amount of visualization with the performance of music. Those are people that really are not centrally concerned only with music, the traditional things."

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Akiroq Brost

"There are so few directors who are musical who appreciate music."

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Akiroq Brost

"Learning how to improvise really awakened my interest in music."

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Akiroq Brost

"Whether I'm doing music or I'm walking down the street or I'm in a record store buying a record or I walk into a comic store and I'm buying comics or having a drink with my friends, it's the same me."

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Akiroq Brost

"It was so wonderful outside that even the wild senselessness of this enormous death, whose music I hear again and again, could not disturb me from my great enjoyment!"

Explore more quotes by Thomas Dolby

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Thomas Dolby
"Well, you know, I mean, I first did my live shows in the late 70's and in those days I had a boatload of equipment that always seemed to be going wrong."
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Thomas Dolby
"From a technical point of view, there seemed to me to be absolutely no reason why - with the existing technology - we couldn't do very high quality audio, because whereas the boom in digital graphics is ongoing, the boom in digital audio has already happened."
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Thomas Dolby
"It's been over 15 years since I toured... over 12 years since I did any recording under my own name. I never really intended to take that long of a hiatus."
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Thomas Dolby
"The hardware manufacturers, game designers, cable companies and computer companies and, in fact, film studios are going to ensure that this thing marches on. They know that they are going to make an enormous amount of money from it."
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Thomas Dolby
"I was very pleased to find that once I had records out music videos were starting to happen, so I directed some of my own music videos and got to experiment in other areas of expression."
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Thomas Dolby
"The other thing I felt was that the philosophical concept behind the experiences also looked like it had been designed by technicians and not by entertainers. I felt I needed to grab hold of it and try and push the envelope as much as I possibly could right now."
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Thomas Dolby
"The man who never dreams, goes slowly mad."
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Thomas Dolby
"So evidently music was a killer app and is a killer app for computer and the Internet; it just took the tech industry a long time to hear that message."
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Thomas Dolby
"So a more sensible thing it seemed to me was to go to Silicon Valley and be pushing on the technology companies to accelerate the use of audio and music in computers."
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Thomas Dolby
"At the same time, one of the things I noticed was that the moment there was any kind of audio attached to virtual reality, it really improved the experience, even though the audio didn't feel like a sound engineer or composer had been anywhere near it."
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