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"Our hope is to deliver an incredibly fun and compelling game that will give the fans more than what they've been waiting for, and show a whole new generation of gamers how much fun it is to live the life of a pirate!"
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"The condition you're in at this moment is the product of your previous thoughts, to change your condition, change your thoughts."
Personal Development

"Anything that ends is a dream. This whole universe is a dream."

"And there wasn't anything he wanted to do that he couldn't make time for. What did he have to mope about, really? What more did he want? Love, he could hear Eve saying. Purpose. Love. Purpose. Those are the things that you can't plan for. Those are the things that just happen. And what if they don't happen? Do you spend your whole life pining for them? Waiting to be happy?"
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"We think we've got it taken care of now. Multiplayer is something that's hard to do in a turn-based game, especially a turn-based game that lasts a long time, like Civilization."


"Our goal has been to stay true to what people most love about the original Pirates! while upgrading, enhancing, and in some cases, re-inventing the game to make it a great experience for today's gamers."


"It may be that other developers are finding that their games play better on one platform over the other, so they're choosing to migrate to that platform."


"Right now we're working on finishing up Pirates! for the Xbox, we're developing Civilization IV and we've got a couple other games in development that we'll tell you about soon."


"The new Pirates! builds on that legacy delivering an even more powerful and fun experience to players... and is still unmatched in offering a blend of genres in one great game."


"We'd love to do Pirates for the 21st century. People have also asked about Colonization, and a few others."


"Our approach to making games is to find the fun first and then use the technology to enhance the fun."


"Dinosaurs was a cool idea, but we just couldn't find a way to make it really fun. We've got a bunch of great game ideas that we want to bring to life over the next several years."
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