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"It was the point where things became much more abstract and less literal than in the bulk of the film, which was hardcore rockets and space and planets - all a fairly straightforward evolution from what I had been doing before."
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"Working on such a big film was amazing. I learned a lot. There weren't too many stunts, just some doubling."
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"When you direct your first film, you always start by telling stories that you are familiar with."

"I'm not interesting enough on my own that you'd want to see a film about me."

"I've just been very, very lucky with the film having been introduced in the right way."

"You wouldn't ask Rodin to make an ugly sculpture, or me to make a film with an ugly woman."
Explore more quotes by Douglas Trumbull

"But as far as the concept of HAL, who HAL was, his character - I had no role in creating him."

"We're not that far from being able to plant images, memories, and emotional states directly into the brain."

"When I worked on 2001 - which was my first feature film - I was deeply and permanently affected by the notion that a movie could be like a first-person experience."

"I honestly believe that the next big leap in immersive technology will be very much like Brainstorm."

"My particular aesthetic of light and color and design wouldn't change as a result of working with computer graphics rather than with slit scan or miniatures."

"My first job on 2001 was to make all of the HAL readouts: the 16 screens that surround HAL's eyes."

"There's a consistency in my work that pops up independent of the limitations of the technology."

"Clearly, if we'd had the kind of computer graphics capability then that we have now, the Star Gate sequence would be much more complex than flat planes of light and color."
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