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Roberta Williams

"I had always been intrigued by the emotional aspect of adventure gaming-the fact that people get so personally involved."

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"I had always been intrigued by the emotional aspect of adventure gaming-the fact that people get so personally involved."

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Amber Hurdle

"I hope that people will finally come to realize that there is only one 'race' - the human race - and that we are all members of it."

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Amber Hurdle

"I'm not sure whay I've been drawn to this subject, except that murder is a subject that has always drawn people for as long as people have been telling stories."

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Amber Hurdle

"If you ask a hundred people, they all give you different answers."

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Amber Hurdle

"You can be around 100 people and be completely alone. People don't realize what it's really like."

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Amber Hurdle

"In our leisure we reveal what kind of people we are."

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Amber Hurdle

"With most people disbelief in a thing is founded on a blind belief in some other thing."

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Amber Hurdle

"One-third of the people in the United States promote, while the other two-thirds provide."

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Amber Hurdle

"A writer is somebody for whom writing is more difficult than it is for other people."

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Amber Hurdle

"It is by universal misunderstanding that all agree. For if, by ill luck, people understood each other, they would never agree."

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Amber Hurdle

"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move."

Explore more quotes by Roberta Williams

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Roberta Williams
"The experience of creating my adventure games was, other than marrying my husband and bringing into the world my two sons, the most fulfilling, wonderful experience I ever had."
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Roberta Williams
"King's Quest IV was a much bigger hit than I, II, or III. I do feel that King's Quest IV was a pivotal game in bringing in more female players."
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Roberta Williams
"My definition of an adventure game is an interactive story set with puzzles and obstacles to solve and worlds to explore."
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Roberta Williams
"I believe the adventure game genre will never die any more than any type of storytelling would ever die."
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Roberta Williams
"I always say that my favorite game was Original Adventure, published by both Microsoft and Apple Computer back in 1980."
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Roberta Williams
"I appreciate the sentiment that I am a popular woman in computer gaming circles; but I prefer being thought of as a computer game designer rather than a woman computer game designer. I don't put myself into gender mode when designing a game."
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Roberta Williams
"Freshness is important. If a game is fresh, new, intriguing, challenging, and enchanting, it will sell, and sell well."
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Roberta Williams
"If more women want to be a part of the computer industry today, they have to do more to put themselves there. Nobody is keeping them out."
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Roberta Williams
"It seems we always exceed even our own expectations-after a lot of hard work, though!"
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Roberta Williams
"I am most proud of the development of the characters as personalities that game players could relate to and care about."
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