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"To think that we as a publisher (i.e. people who have never actually MADE a game) can have a realistic impact on a project that a team of experts is slaving away on full time for 2 years is a bit arrogant."
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"We cannot measure time. We can only measure changes of life and the universe."

"I wouldn't ask too much of her,' I ventured. 'You can't change the past.''Can't change the past?' he cried incredulously. 'Why of course you can!"

"Wouldn't it be amazing if you could travel into the future, see where you messed up, and then go back in time to rearrange things in order to make your future better? You can. If you can foresee regret, you can mind-travel to the future. If you can train yourself to mind-travel effectively, you can intentionally affect your future by doing something about it today."

"Finish each day and be done with it. You have done what you could. Some blunders and absurdities no doubt crept in, forget them as soon as you can. Tomorrow is a new day. You shall begin it serenely and with too high a spirit to be encumbered with your old nonsense."

"A broad margin of leisure is as beautiful in a man's life as in a book. Haste makes waste, no less in life than in housekeeping. Keep the time, observe the hours of the universe, not of the cars."

"Eternity is a mere moment, just long enough for a joke."
Explore more quotes by Mike Wilson

"To think that we as a publisher (i.e. people who have never actually MADE a game) can have a realistic impact on a project that a team of experts is slaving away on full time for 2 years is a bit arrogant."

"So I guess the complete lack of any new developments is what struck me. That and the fact that much of the good we had done for the artists' side of the industry with G.O.D. had been just as quickly undone by the big boys."

"Warren Spector is amazing, and his team is as good as any in the business. Shame to see all the revenues from their game entangled with all the madness of the Dallas office."

"Seems like it's going to be really hard to make money at it, and, therefore, really hard to get any great games done. Much like Flash games, the audience is huge, but the content isn't likely to be good enough to have people pay for it."

"I think that that multiplatform development is what's on the mind of most high-end PC developers now... this is really the first time in the industry's history that we've had console machines that can handle all that PC developers can deliver."

"KISS Psycho Circus is my current favorite. I'm not ashamed to say that I prefer the mindless fun of blasting hordes of creatures to exploration or adventure games."
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