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Mike Wilson

"To think that we as a publisher (i.e. people who have never actually MADE a game) can have a realistic impact on a project that a team of experts is slaving away on full time for 2 years is a bit arrogant."

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"To think that we as a publisher (i.e. people who have never actually MADE a game) can have a realistic impact on a project that a team of experts is slaving away on full time for 2 years is a bit arrogant."

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Amber Hurdle

"Life is defined by time and seasons."

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Personal Development

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Amber Hurdle

"If you want to know the value of a minute ask the person who came to the train station or airport a minute late."

Author Name

Personal Development

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Amber Hurdle

"Any moment which is not captured is loss in the events of time."

Author Name

Personal Development

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Amber Hurdle

"Sometimes I feel like if you just watch things, just sit still and let the world exist in front of you - sometimes I swear that just for a second time freezes and the world pauses in its tilt. Just for a second. And if you somehow found a way to live in that second, then you would live forever."

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Personal Development

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Amber Hurdle

"The sacred-time determines the due events."

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Personal Development

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Amber Hurdle

"Time is thought."

Author Name

Personal Development

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Amber Hurdle

"Time is life."

Author Name

Personal Development

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Amber Hurdle

"Time is life. Time for birth, time for death."

Author Name

Personal Development

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Amber Hurdle

"Because of the past, so many people are living in the past! No one is free from the past, but we are free to choose to move from the past into the present or stay in the past, though we live in the present!"

Author Name

Personal Development

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Amber Hurdle

"A great difference between the womb and the tomb is the w and the t! We waist great and precious time as we journey from the womb to the tomb, in the end we shall remember the w and the t! Hmm! The wasted time!"

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Personal Development

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Mike Wilson
"I had no idea until I joined the games industry and met some of the power players, particularly those running large public companies, that much of this world is run by complete clowns."

Power

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Mike Wilson
"I'm from Louisiana and live in Texas now."

Now

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Mike Wilson
"To think that we as a publisher (i.e. people who have never actually MADE a game) can have a realistic impact on a project that a team of experts is slaving away on full time for 2 years is a bit arrogant."

Time

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Mike Wilson
"Our developers will make great games for whatever high-end platforms exist."

Games

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Mike Wilson
"So I guess the complete lack of any new developments is what struck me. That and the fact that much of the good we had done for the artists' side of the industry with G.O.D. had been just as quickly undone by the big boys."

Artist

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Mike Wilson
"All we do is sign great teams, and stay out of the way. The rest will take care of itself."

Care

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Mike Wilson
"I think that that multiplatform development is what's on the mind of most high-end PC developers now... this is really the first time in the industry's history that we've had console machines that can handle all that PC developers can deliver."

History

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Mike Wilson
"Warren Spector is amazing, and his team is as good as any in the business. Shame to see all the revenues from their game entangled with all the madness of the Dallas office."

Business

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Mike Wilson
"KISS Psycho Circus is my current favorite. I'm not ashamed to say that I prefer the mindless fun of blasting hordes of creatures to exploration or adventure games."

Kiss

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Mike Wilson
"Ignorance breeds fear."

Fear

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