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"The game-playing market today is pretty sizable."
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"She had a pretty gift for quotation, which is a serviceable substitute for wit."
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Personal Development

"You can look at the New York Times Bestseller List and you can be pretty sure that the writers on that list don't know each other very well."
Author Name
Personal Development

"Well, well, Henry James is pretty good, though he is of the nineteenth century, and that glaringly."
Author Name
Personal Development

"Like all of us, we have pretty serious mood swings."
Author Name
Personal Development

"When you go into a game on offense, you make a couple moves and see what the defender is going to do. Then you pretty much can figure out what he is going to do against you - whether he carries his hands low or high, whether he is bumping or pushing, those type of things."
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Personal Development

"I would say I'm pretty well at ease with my sexuality, but I'm an individual before I am a female."
Author Name
Personal Development

"I'm pretty goofy, I'll do anything for a laugh."
Author Name
Personal Development

"I was a pretty good imitator of Roy Acuff, but then I found out they already had a Roy Acuff, so I started singin' like myself."
Author Name
Personal Development

"I did tell security to make sure you stay and watch him pretty closely."
Author Name
Personal Development

"I feel I have to protect myself against things. So I'm pretty careful to lose most of them."
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"There are too many games being developed by people that have no business creating games."
Business

"The game-playing market today is pretty sizable."
Pretty

"I completely love playing and designing games and always will. I am so into games that I listen to game music all day. That may sound strange, but you can guarantee I'm a hardcore gamer and would never let you down by designing a crappy title."
Love

"I'm creating the kind of games that I like right now. I'm not being held back by technology."
Technology

"I live way out in the country, in truck-country."
Nation

"It is very important to lead the field and innovate in game design."
Design

"In marketing I've seen only one strategy that can't miss - and that is to market to your best customers first, your best prospects second and the rest of the world last."
Strategy

"I think DOOM had just the right mix of elements that keep people coming back to it: great monsters, excellent weapons with great balance, a spooky environment and extreme speed."
People
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