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"Deriving truth from joy may be far more easier than generating joy from the truth."
Author Name
Personal Development

"Life is a dance dream."
Author Name
Personal Development

"Whatever fills your heart with joy and fills your mind with love--that is your truth of love."
Author Name
Personal Development

"The true creator-self is a light-at-heart and care-free child, who accesses destiny as a simple act of joyful play."
Author Name
Personal Development

"People lose their enthusiasm and disengage for a variety of reasons. It can be due to boredom, disinterest, rejection, apathy, overwhelm, or exhaustion. Once a person begins to disengage, the tendency can bleed over into other areas of their life and disconnect them from what would actually bring them joy."
Author Name
Personal Development

"Share your happiness with others-its contagious!"
Author Name
Personal Development

"Do not delay your happiness, be glad in the moment."
Author Name
Personal Development

"If you want to be happy, love. If you want to be happier, love some more."
Author Name
Personal Development

"If you desire a joyful heart, dance daily."
Author Name
Personal Development

"To celebrate man is to celebrate God."
Author Name
Personal Development
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"Now they call in all of the authority figures they can find and hire them - the cost has gone up. The picture may or may not get better, but definitely, it gets more cumbersome."
Authority

"As you follow the escapades or the journey of the hero through a story, it evokes some kind of emotion in the viewers. The director's job is to make sure that the audience goes through the journey and has an emotional reaction."
Emotional

"If the machines can take the drudgery out of it and just leave us with the joy of drawing, then that's the best of both worlds - and I'll use those computers!"
Joy

"Basically the children who watch it just see the little characters they love, and so they're not discerning about whether it looks great or it's a great story or anything."
Love

"Once you work with a studio on a film, the studio is sort of like this enormous clam that just opens, takes everything and then closes, and no one enters again. They own it all."
Work

"You just can't keep pouring money down an endless hole and never recoup any of it. It's got to be a business."
Business

"I remember when we were doing the first Dragon's Lair, I got really involved with coming up with all the little rooms and what was the danger in the room and going into it with bats and spiders and snakes."
Danger

"The marketing department is really an important part of getting an animated film to work. If the people running it are used to selling live action films and the hard rock music and the sex and all those things... Anything outside that, they just don't know what to do with it."
Music

"I have never seen a game's graphics look so sharp and clean. The sound design for the game is also unique on the Xbox. The memory on this system allowed us to provide the user with 5.1 Dolby surround sound for home theatre owners."
Design

"I cannot explain why they made that sequel to Secret of NIMH. Because they claim that it the original didn't make money, so what was the enthusiasm to make a sequel?"
Money
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