top of page
"Freshness is important. If a game is fresh, new, intriguing, challenging, and enchanting, it will sell, and sell well."
Will,
Standard
Customized
More

"I will never be below the title."
Author Name
Personal Development

"Scholars will argue with each other about everything."
Author Name
Personal Development

"I will not retire while I've still got my legs and my make-up box."
Author Name
Personal Development

"Whoever feels predestined to see and not to believe will find all believers too noisy and pushy: he guards against them."
Author Name
Personal Development

"Bear the Cross cheerfully and it will bear you."
Author Name
Personal Development

"The best author will be the one who is ashamed to become a writer."
Author Name
Personal Development

"We can choose to live under the ruler-ship of God or under the ruler-ship of the devil."
Author Name
Personal Development

"Florida will be gone altogether, the whole damned place, in not too long."
Author Name
Personal Development

"Somebody will always break your records. It is how you live that counts."
Author Name
Personal Development

"Spoon the sauce over the ice cream. It will harden. This is what you have been working for."
Author Name
Personal Development
More

"My definition of an adventure game is an interactive story set with puzzles and obstacles to solve and worlds to explore."
Adventure

"I believe the adventure game genre will never die any more than any type of storytelling would ever die."
Adventure

"I always say that my favorite game was Original Adventure, published by both Microsoft and Apple Computer back in 1980."
Adventure

"I appreciate the sentiment that I am a popular woman in computer gaming circles; but I prefer being thought of as a computer game designer rather than a woman computer game designer. I don't put myself into gender mode when designing a game."
Thought

"If more women want to be a part of the computer industry today, they have to do more to put themselves there. Nobody is keeping them out."
Woman

"The experience of creating my adventure games was, other than marrying my husband and bringing into the world my two sons, the most fulfilling, wonderful experience I ever had."
Experience

"Computers have become more friendly, understandable, and lots of years and thought have been put into developing software to convince people that they want and need a computer."
Computer

"King's Quest IV was a much bigger hit than I, II, or III. I do feel that King's Quest IV was a pivotal game in bringing in more female players."
Influence

"It seems we always exceed even our own expectations-after a lot of hard work, though!"
Work

"Freshness is important. If a game is fresh, new, intriguing, challenging, and enchanting, it will sell, and sell well."
Will
bottom of page