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Roberta Williams

"Freshness is important. If a game is fresh, new, intriguing, challenging, and enchanting, it will sell, and sell well."

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"Freshness is important. If a game is fresh, new, intriguing, challenging, and enchanting, it will sell, and sell well."

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Amber Hurdle

"Our will is always for our own good, but we do not always see what that is."

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Amber Hurdle

"Let everyone sweep in front of his own door, and the whole world will be clean."

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Amber Hurdle

"You teach a child to read, and he or her will be able to pass a literacy test."

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Amber Hurdle

"Virgin Records will probably release their own package sometime next year."

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Amber Hurdle

"Perhaps it is true that all that happens is in accordance with Your will, and thus it is good. But sometimes You leave blood on Your instruments."

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Amber Hurdle

"At that point, there will be the handover between the shuttle arm and the station arm so that the shuttle arm will take the cradle and put it into the cargo bay."

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Amber Hurdle

"Individuals will speak their minds, which I think is healthy."

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Amber Hurdle

"He is winding the watch of his wit; by and by it will strike."

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Amber Hurdle

"We shall all die, and our lives will be irrelevant then."

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Amber Hurdle

"He who waits to do a great deal of good at once will never do anything."

Explore more quotes by Roberta Williams

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Roberta Williams
"I believe the adventure game genre will never die any more than any type of storytelling would ever die."
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Roberta Williams
"My definition of an adventure game is an interactive story set with puzzles and obstacles to solve and worlds to explore."
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Roberta Williams
"I always say that my favorite game was Original Adventure, published by both Microsoft and Apple Computer back in 1980."
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Roberta Williams
"An adventure game is nothing more than a good story set with engaging puzzles that fit seamlessly in with the story and the characters, and looks and sounds beautiful."
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Roberta Williams
"I had always been intrigued by the emotional aspect of adventure gaming-the fact that people get so personally involved."
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Roberta Williams
"Computers have become more friendly, understandable, and lots of years and thought have been put into developing software to convince people that they want and need a computer."
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Roberta Williams
"I am most proud of the development of the characters as personalities that game players could relate to and care about."
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Roberta Williams
"If more women want to be a part of the computer industry today, they have to do more to put themselves there. Nobody is keeping them out."
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Roberta Williams
"The experience of creating my adventure games was, other than marrying my husband and bringing into the world my two sons, the most fulfilling, wonderful experience I ever had."
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Roberta Williams
"It seems we always exceed even our own expectations-after a lot of hard work, though!"
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