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Roberta Williams

"Freshness is important. If a game is fresh, new, intriguing, challenging, and enchanting, it will sell, and sell well."

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"Freshness is important. If a game is fresh, new, intriguing, challenging, and enchanting, it will sell, and sell well."

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Amber Hurdle

"You will go most safely in the middle."

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Amber Hurdle

"The world is independent of my will."

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Amber Hurdle

"Our will is always for our own good, but we do not always see what that is."

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Amber Hurdle

"We shall all die, and our lives will be irrelevant then."

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Amber Hurdle

"If you take no risks, you will suffer no defeats. But if you take no risks, you win no victories."

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Amber Hurdle

"I will no longer be referred to as Miss Steinem of Ms. magazine."

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Amber Hurdle

"He who waits to do a great deal of good at once will never do anything."

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Amber Hurdle

"I'm for a drug-free sport and always will be."

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Amber Hurdle

"He that undervalues himself will undervalue others, and he that undervalues others will oppress them."

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Amber Hurdle

"Yet if a woman never lets herself go, how will she ever know how far she might have got? If she never takes off her high-heeled shoes, how will she ever know how far she could walk or how fast she could run?"

Explore more quotes by Roberta Williams

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Roberta Williams
"King's Quest IV was a much bigger hit than I, II, or III. I do feel that King's Quest IV was a pivotal game in bringing in more female players."
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Roberta Williams
"My definition of an adventure game is an interactive story set with puzzles and obstacles to solve and worlds to explore."
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Roberta Williams
"I believe the adventure game genre will never die any more than any type of storytelling would ever die."
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Roberta Williams
"I always say that my favorite game was Original Adventure, published by both Microsoft and Apple Computer back in 1980."
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Roberta Williams
"I appreciate the sentiment that I am a popular woman in computer gaming circles; but I prefer being thought of as a computer game designer rather than a woman computer game designer. I don't put myself into gender mode when designing a game."
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Roberta Williams
"An adventure game is nothing more than a good story set with engaging puzzles that fit seamlessly in with the story and the characters, and looks and sounds beautiful."
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Roberta Williams
"Computers have become more friendly, understandable, and lots of years and thought have been put into developing software to convince people that they want and need a computer."
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Roberta Williams
"I had always been intrigued by the emotional aspect of adventure gaming-the fact that people get so personally involved."
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Roberta Williams
"I am most proud of the development of the characters as personalities that game players could relate to and care about."
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Roberta Williams
"If more women want to be a part of the computer industry today, they have to do more to put themselves there. Nobody is keeping them out."
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