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Don Bluth

"I think we have to bottom out. When the studios jump out of the ring, perhaps the artist can get back in."

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"I think we have to bottom out. When the studios jump out of the ring, perhaps the artist can get back in."

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Asa Don Brown

"The best way for a beginner to write for animation is to closely watch animated films, then read the screenplays for them afterwards."

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Asa Don Brown

"We're waiting for the pendulum to swing back again, which I am absolutely confident it will."

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Asa Don Brown

"It just seems like the whole, overall animation world is trying to go where maybe animation doesn't belong."

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Asa Don Brown

"You've got to be able to make animation for much less... Less is not the studio's way."

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Asa Don Brown

"Well, directing is doing the key drawings, not the key animation, mind you."

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Asa Don Brown

"Because good writing in a TV cartoon is so rare, I think the animation on The Simpsons is often overlooked."

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Asa Don Brown

"The days when you needed amazing Silicon Graphics machines to run animation software are gone now."

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Asa Don Brown

"Animation did not become the dominant form of children's television until the '60s."

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Asa Don Brown

"So many plays with magic in them that would be a terrific invitation to an imaginative animation team."

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Asa Don Brown

"Animation scripts tend to be much more descriptive and are lighter on dialogue."

Explore more quotes by Don Bluth

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Don Bluth
"I'm saddened to see that everyone's pitched out the baby with the bath, in that we say that it can't be one or the other, it could be both. I mean, just because we listen to classical music doesn't mean that we can't listen to jazz."
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Don Bluth
"It's whatever sells; it's the business of it."
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Don Bluth
"You just can't keep pouring money down an endless hole and never recoup any of it. It's got to be a business."
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Don Bluth
"When business executives are making the artistic decisions and don't understand animation, things can go awry."
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Don Bluth
"We'd love to do Space Ace 3D. It has a lot of potential. But, it is really up to the publishers."
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Don Bluth
"I cannot explain why they made that sequel to Secret of NIMH. Because they claim that it the original didn't make money, so what was the enthusiasm to make a sequel?"
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Don Bluth
"If the machines can take the drudgery out of it and just leave us with the joy of drawing, then that's the best of both worlds - and I'll use those computers!"
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Don Bluth
"Once you work with a studio on a film, the studio is sort of like this enormous clam that just opens, takes everything and then closes, and no one enters again. They own it all."
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Don Bluth
"In the animation world, people who understand pencils and paper usually aren't computer people, and the computer people usually aren't the artistic people, so they always stand on opposite sides of the line."
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Don Bluth
"But I've been surprised over the years. I mean, someone told me the other day that maybe 360 million people have played this game in the world. That's a lot of people."
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