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Don Bluth

"It just seems like the whole, overall animation world is trying to go where maybe animation doesn't belong."

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"It just seems like the whole, overall animation world is trying to go where maybe animation doesn't belong."

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Amber Hurdle

"So many plays with magic in them that would be a terrific invitation to an imaginative animation team."

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Amber Hurdle

"Animation can explain whatever the mind of man can conceive. This facility makes it the most versatile and explicit means of communication yet devised for quick mass appreciation."

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Amber Hurdle

"I think we have to bottom out. When the studios jump out of the ring, perhaps the artist can get back in."

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Amber Hurdle

"You've got to be able to make animation for much less... Less is not the studio's way."

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Amber Hurdle

"The best way for a beginner to write for animation is to closely watch animated films, then read the screenplays for them afterwards."

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Amber Hurdle

"Yes, actually. Animation's a very easy thing to watch on tour."

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Amber Hurdle

"The days when you needed amazing Silicon Graphics machines to run animation software are gone now."

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Amber Hurdle

"Because good writing in a TV cartoon is so rare, I think the animation on The Simpsons is often overlooked."

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Amber Hurdle

"Animation scripts tend to be much more descriptive and are lighter on dialogue."

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Amber Hurdle

"We're waiting for the pendulum to swing back again, which I am absolutely confident it will."

Explore more quotes by Don Bluth

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Don Bluth
"If you look at the game and everything, it's not quite like looking at an animated film, because that's total character. This, this is really movement, but it's got funny little things if you look for the humor. They're actually getting to the character."
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Don Bluth
"I have never seen a game's graphics look so sharp and clean. The sound design for the game is also unique on the Xbox. The memory on this system allowed us to provide the user with 5.1 Dolby surround sound for home theatre owners."
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Don Bluth
"I think the work that they do and the style of 3D graphics is absolutely fabulous and I think it's a great brush to use for some stories. And there are other brushes that I think are exclusive to a different kind of story."
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Don Bluth
"There's about 260 rooms in the new castle which you go through, but it's all about the game play."
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Don Bluth
"I prefer that animation reach into places where live action doesn't go, and it seems like all of animation nowadays is trying to go where live action is."
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Don Bluth
"As you follow the escapades or the journey of the hero through a story, it evokes some kind of emotion in the viewers. The director's job is to make sure that the audience goes through the journey and has an emotional reaction."
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Don Bluth
"Shelf-life for a regular video game usually is about three to five years, and that's it."
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Don Bluth
"If the machines can take the drudgery out of it and just leave us with the joy of drawing, then that's the best of both worlds - and I'll use those computers!"
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Don Bluth
"Now they call in all of the authority figures they can find and hire them - the cost has gone up. The picture may or may not get better, but definitely, it gets more cumbersome."
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Don Bluth
"The heart of Dragon's Lair has always been its compelling story. With Dragon's Lair 3D, we think the team has really created an interactive animated movie."
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