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"So much of it is the design of the shot or the motion of the character; it's the work you do so that it has the same things that are in the movie. In just a few frames it's got to communicate something clearly and dramatically."
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"Once the product's task is known, design the interface first; then implement to the interface design."
Author Name
Personal Development

"Accessible design is good design."
Author Name
Personal Development

"I design my shots. I walk the rehearsal as the camera and say 'this is where I want to be... I want this look."
Author Name
Personal Development

"One of the best animated films I've seen come out of Disney was the Tarzan movie. I wasn't crazy about the story or the design on Tarzan's face, but the traditional animation was spectacular."
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Personal Development

"Often we don't see the majesty of God's design because we're caught up in the mediocrity of our own designs."
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Personal Development

"I mean, I think about it, but I don't design my record to get a certain public response."
Author Name
Personal Development

"God is His own Design and End, and that there is no other Worthy of Him."
Author Name
Personal Development

"For me, unemployment and poverty in the Greater Montreal area is not mainly a problem of structure, or design, or statistics. It is a profoundly human situation."
Author Name
Personal Development

"I'd like to design something like a city or a museum. I want to do something hands on rather than just play golf which is the sport of the religious right."
Author Name
Personal Development

"I gave the couple a hint of a design that would work great with the bones of their home. They weren't ready for it, and they embarrassed themselves and that's too bad."
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Personal Development
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"Steven and I have worked together a lot and I'm far ahead of the curve than most people in knowing what he wants, but he knows far more than I know about what's important for the story. So, most of the changes he will make will involve story changes."
People

"I've done enough of this that I can tell early on if it's going in the wrong direction or not."
Direction

"It's harder for me to work on a Forrest Gump kind of movie, where everything is invisible."
Work

"Because you're telling a story, and I'm sure people fifty years ago would tell the same story differently if they were telling it to you today. Because the time is different. The film is the work of today's audience."
Time

"And it's very hard to do this stuff too because there are so many effects movies being done, so many companies busy doing this work and the public just wants to see it. Good work is being done all over the world."
Movies

"Other times you can get showy for three minutes, and that's OK with certain films. But that isn't right with an Ang Lee movie, you have to fit right in. You have to understand Ang, respect him and be part of the team and not be in charge of it - he is in charge of it."
Respect

"So much of it is the design of the shot or the motion of the character; it's the work you do so that it has the same things that are in the movie. In just a few frames it's got to communicate something clearly and dramatically."
Design

"I think you've got to talk to the director, see the director's films and recognise that it's important that the work fits right in and see if as part of the movie."
Work

"Just going along with this, what I did, or what I do is I imagine not being myself seeing it, but imagine somebody else who's seeing it for the first time."
Time

"You know a lot of what worked on this was taken from Harry Potter 2, the little Doby character, we had a lot of our skin stuff worked out and that helped a lot. We have a lot of exchange happening."
Character
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