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Graham Nelson

"If pushed, though, I'd say that the next stage will be reached when it it's no longer true that about 75% of the best games were written in 1980's on the way to that."

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"If pushed, though, I'd say that the next stage will be reached when it it's no longer true that about 75% of the best games were written in 1980's on the way to that."

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Asa Don Brown

"By the new year of 1994, it had grown up into Inform 4 and could produce games twice as large."

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Asa Don Brown

"I actually started, this year, doing some voiceovers. I did some radio spots, and some games."

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Asa Don Brown

"We have to try and not let the little things go by. It's the little things that win games. It's the little things that often get overlooked that can add two or three more wins."

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Asa Don Brown

"I can shoot pool, and I can play ping-pong. I'm pretty good at those games."

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Asa Don Brown

"I have brought a PS2 on set with me before. But games can be really addicting, and that's dangerous. So I tend to keep it fairly limited on a certain level."

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Asa Don Brown

"I've also been busy doing stuff for Steve Jackson Games."

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Asa Don Brown

"Games sometimes can reveal things. To watch someone in movement, unconscious movement, can be very stimulating and revealing, whether they win or not."

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Asa Don Brown

"I like some shooters, and I respect games like Doom, but I don't think it's right for me."

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Asa Don Brown

"You know they're not going to lose 162 consecutive games."

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Asa Don Brown

"The more games I will play, the faster I will be back on a top spot in the world rankings."

Explore more quotes by Graham Nelson

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Graham Nelson
"For a fortnight nobody at all emailed me, or posted a follow-up. Doesn't anyone care, I thought? It turned out my newsreader was broken, and hadn't posted at all."
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Graham Nelson
"By the new year of 1994, it had grown up into Inform 4 and could produce games twice as large."
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Graham Nelson
"Eventually I found it had been working all along-but didn't show anything on screen until it had the first full page of text. I inserted 30 new lines, and suddenly my toy said 'hEllO woRlD'. An hour later I understood alphabet shifting rather better!"
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Graham Nelson
"Writing a really general parser is a major but different undertaking, by far the hardest points being sensitivity to context and resolution of ambiguity."
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Graham Nelson
"The most frequent complaint is that it's hard. True. it's a hard game to win Also, many people ask me how to use the secret debugging commands, apparently under the impression that I'll tell them."
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Graham Nelson
"I don't really believe in 'directions' in art; the rope twists as you follow it, that's all."
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Graham Nelson
"I like to employ a form of repetition, in which the same elements recur but in different and unexpected ways. rather than being discarded as soon as they are understood or passed over."
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Graham Nelson
"If you're setting a game during the Cuban Missile Crisis, look through a library. find out what people were wearing, what other issues were in the news, how houses were furnished, what cars were being driven. Especially include things which now seem foreign."
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Graham Nelson
"I'm rather pleased with the new manuals. I see Inform now as a gauche young adult, having got past the stage of growing out of his shoes every few months."
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Graham Nelson
"Then in my early teens, when the home computer bubble was blowing, I had one of the first, an Acorn Atom, and used to write primitive adventures on that."
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