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"A deliberate choice on my part was for the player to continue to find new possibilities in the early Attic rooms far into the game. I think this builds atmosphere, though it means there's no neat division of the prologue from the middle game."
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"Anyone who refuses to make a choice has already made a wrong choice by allowing his life for chance to rule!"
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Personal Development

"We, as human beings, enjoy freedom of choice.Your attitude is your choice!"
Author Name
Personal Development

"Everyday there will be an opportunity to Frown or to Smile, to Drown or to Dance, to be Sad or to be Glad. It's a Choice!"
Author Name
Personal Development

"Darkness had been essentially banished from the Earth. It had become a choice."
Author Name
Personal Development

"As Charles Lamb says there is nothing so nice as doing good by stealth and being found out by accident so I now say it is even nicer to make heroic decisions and to be prevented by 'circumstances beyond your control' from ever trying to execute them."
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Personal Development

"Aunt Prue was holding one of the squirrels in her hand, while it sucked ferociously on the end of the dropper. 'And once a day, we have ta clean their little private parts with a Q-tip, so they'll learn ta clean themselves.' That was a visual I didn't need. 'How could you possibly know that?' 'We looked it up on the E-nternet.' Aunt Mercy smiled proudly. I couldn't imagine how my aunts knew anything about the Internet. The Sisters didn't even own a toaster oven. 'How did you get on the Internet?' 'Thelma took us ta the library and Miss Marian helped us. They have computers over there. Did you know that?"
Author Name
Personal Development

"The choice to make good choices is the best choice you can choose. Fail to make that choice and on most choices you will lose."
Author Name
Personal Development

"If you are faced with a mountain, you have several options.You can climb it and cross to the other side.You can go around it.You can dig under it.You can fly over it.You can blow it up.You can ignore it and pretend it's not there.You can turn around and go back the way you came.Or you can stay on the mountain and make it your home."
Author Name
Personal Development

"2010 is not just a choice between Republicans and Democrats. 2010 is not just a choice between liberals and conservatives. 2010 is a referendum on the very identity of our nation."
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Personal Development

"We have a choice. We have two options as human beings. We have a choice between conversation and war. That's it. Conversation and violence. And faith is a conversation stopper."
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Personal Development
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"At the end of April I archived 'Curses' and Inform, and announced them on the newsgroups."
April

"Writing a really general parser is a major but different undertaking, by far the hardest points being sensitivity to context and resolution of ambiguity."
Ambiguity

"What I would pay much more attention to are the few points where the player can inadvertently make a career decision. Most players end up back-tracking, though some actually enjoy this."
Decision

"Then in my early teens, when the home computer bubble was blowing, I had one of the first, an Acorn Atom, and used to write primitive adventures on that."
Home

"If pushed, though, I'd say that the next stage will be reached when it it's no longer true that about 75% of the best games were written in 1980's on the way to that."
Games

"I like to employ a form of repetition, in which the same elements recur but in different and unexpected ways. rather than being discarded as soon as they are understood or passed over."
Being

"I don't really believe in 'directions' in art; the rope twists as you follow it, that's all."
Art

"The 'interactive fiction' format hasn't changed in any fundamental way since the early 1970s, in the same way that the format of the novel hasn't since 1700."
Fiction

"Eventually I found it had been working all along-but didn't show anything on screen until it had the first full page of text. I inserted 30 new lines, and suddenly my toy said 'hEllO woRlD'. An hour later I understood alphabet shifting rather better!"
First

"By the new year of 1994, it had grown up into Inform 4 and could produce games twice as large."
Games
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