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"If either player abandon the game by quitting the table in anger, or in an otherwise offensive manner; or by momentarily resigning the game; or refuses to abide by the decision of the Umpire, the game must be scored against him."
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"The Bishop and Knight, in contradistinction to the Queen and Rook, are called Minor Pieces."
Knight

"The Pawn moves only one square at a time, and that straight forward, except in the act of capturing, when it takes one step diagonally to the right or left file on to the square occupied by the man taken, and continues on that file until it captures another man."
Time

"When neither party can give checkmate, the game is drawn."
Party

"For touching an adversary's man, when it cannot be captured, the offender must move his King."
Man

"Each player, it will be observed, has eight superior Pieces or officers, and eight minor ones which are called Pawns; and, for the purpose of distinction, the Pieces and Pawns of one party are of a different color from those of the other."
Purpose

"When the King is checked, or any valuable Piece in danger from the attack of an enemy, you are said to interpose a man when you play it between the attacked and attacking Piece."
Danger

"Having marshalled the men in battle order, as shown in the first diagram, you will observe that each party has two ranks of men, on the first of which stand the superior Pieces, and on the next the eight Pawns."
Men

"In Castling, the King must be moved first, or before the Rook is quitted. If the Rook be quitted before the King is touched, the opposing player may demand that the move of the Rook shall stand without the Castling being completed."
Being

"For playing a man to a square to which it cannot be legally moved, the adversary, at his option, may require him to move the man legally, or to move the King."
Man

"The Queen is usually reckoned equal, in average situations, to two Rooks and a Pawn, but towards the end of a game she is hardly so valuable as two Rooks."
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"If I still need someone to calm my anger down,then I surely need a scapegoat who enrages me."
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Personal Development

"Arrogance on the part of the meritorious is even more offensive to us than the arrogance of those without merit: for merit itself is offensive."
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Personal Development

"Never get angry. If you have to get angry, get angry at yourself and not at others."
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Personal Development

"If you cannot stop yourself from getting angry, then at least get angry about things that matters."
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Personal Development

"We should meet abuse by forbearance. Human nature is so constituted that if we take absolutely no notice of anger or abuse, the person indulging in it will soon weary of it and stop."
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Personal Development

"The whole world dislikes kashays (inner weakness of anger-pride-deceit-greed) and yet, all the kashays of the world are done willfully. One doesn't like to be angry and yet he claims anger is necessary."
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Personal Development

"How much more grievous are the consequences of anger than the causes of it."
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Personal Development

"Getting angry means setting fire to your own wealth."
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Personal Development

"Blow wind and crack your cheeks. Rage! Blow!"
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Personal Development

"Anger is a ghost.Human is the host."
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Personal Development
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