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Don Bluth

"Dragon's Lair 3D is about as close as you can come to controlling an animated feature film."

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"Dragon's Lair 3D is about as close as you can come to controlling an animated feature film."

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Amber Hurdle

"The Witch film, was one suspensed and good made one, it could be well made with some more victims... But..."

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"Working on such a big film was amazing. I learned a lot. There weren't too many stunts, just some doubling."

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"When you direct your first film, you always start by telling stories that you are familiar with."

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Amber Hurdle

"How would you like to find out how good my right is?"

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Amber Hurdle

"It was an interesting process trying to get Bob to talk about the film because he's such a shy person. He generally likes to talk when he really knows he has something to say."

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"But I always reassure them that as far as my contractual rights can go, I will protect them and make sure that they have approval over every bit of it so that they know I won't show something that's embarrassing."

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Amber Hurdle

"I'm not interesting enough on my own that you'd want to see a film about me."

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Amber Hurdle

"The existing documentary makers still believe that it is impossible to produce drama material in this State, otherwise they would be doing it, they say."

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Amber Hurdle

"I've just been very, very lucky with the film having been introduced in the right way."

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Amber Hurdle

"You wouldn't ask Rodin to make an ugly sculpture, or me to make a film with an ugly woman."

Explore more quotes by Don Bluth

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Don Bluth
"You've got to be able to make animation for much less... Less is not the studio's way."
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Don Bluth
"There's about 260 rooms in the new castle which you go through, but it's all about the game play."
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Don Bluth
"The only one that seems to be able to hold the business is Disney. They do it is because they have a fabulous philosophy about marketing- but even they wavered."
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Don Bluth
"The marketing department is really an important part of getting an animated film to work. If the people running it are used to selling live action films and the hard rock music and the sex and all those things... Anything outside that, they just don't know what to do with it."
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Don Bluth
"How can you have a director that doesn't go to work with the crew every day and talk to them?"
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Don Bluth
"It's whatever sells; it's the business of it."
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Don Bluth
"If you look at the game and everything, it's not quite like looking at an animated film, because that's total character. This, this is really movement, but it's got funny little things if you look for the humor. They're actually getting to the character."
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Don Bluth
"I cannot explain why they made that sequel to Secret of NIMH. Because they claim that it the original didn't make money, so what was the enthusiasm to make a sequel?"
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Don Bluth
"I think the work that they do and the style of 3D graphics is absolutely fabulous and I think it's a great brush to use for some stories. And there are other brushes that I think are exclusive to a different kind of story."
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Don Bluth
"But I've been surprised over the years. I mean, someone told me the other day that maybe 360 million people have played this game in the world. That's a lot of people."
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