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"Players very widely disagree with me about what's hard and what's easy. and in a way, 'I won, but it was a fight' is the best compliment a game can receive."
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"In jazz, you listen to what the bass player is doing and what the drummer is doing, what the pianist and the guitarist is doing, and then you play something that compliments that, so you are thinking simultaneously and thinking ahead."
Author Name
Personal Development

"Eye Contact. Direct eye contact is one of the best compliments you can give to another. You are subliminally telling them that you are listening, they matter, and that what they have to say is important."
Author Name
Personal Development

"Adrian smiled and clasped my hands, taking a few steps toward me. "And as for who you are, you're the same beautiful, brave, and ridiculously smart caffeinated fighter you've been since the day I met you. Finally, he put "beautiful at the top of his list of adjectives. Not that I should have cared."Sweet talker, I scoffed. "You didn't know anything about me the first time we met."I knew you were beautiful, he said. "I just hoped for the rest."
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Personal Development

"The best compliment I ever had is, one day I was in Nashville, some disc jockey said, Hey, that sounds like a Tom T. Hall song. Up until then there hadn't been any such thing."
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Personal Development

"Anytime anybody impersonates you, it's a great compliment."
Author Name
Personal Development

"The biggest compliment to me is that guys really approach me and they have a connection with me, so there must be something I'm doing that is authentic, otherwise they wouldn't connect with me so strongly. It's a real compliment."
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Personal Development

"I can take criticisms but not compliments."
Author Name
Personal Development

"UN-Impressive 'Compliments' . . . When compliments are used as a passive-aggressive way to manipulate others for personal gain. Delivering a back-handed compliment which makes others feel bad. Dishonesty-you say it but really do not mean it. False bravado. Manufacturing the moment for your ulterior motives. Pandering to win affection, a vote, or approval. Exaggerating and being over-zealous. Being hypocritical. Expressing preferential treatment or making an unfair comparison. When it draws attention to a person's weakness, disabilities, or shortcomings. When it is inappropriate and off-color."
Author Name
Personal Development

"I can't simulate you with moon, moon is fully naked and you are fully clothed."
Author Name
Personal Development

"As a horn player, the greatest compliment one can get is when a person comes to you and says, 'I heard this saxophone on the radio the other day and I knew it was you. I don't know the song, but I know it was you on sax.'"
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Personal Development
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"For a fortnight nobody at all emailed me, or posted a follow-up. Doesn't anyone care, I thought? It turned out my newsreader was broken, and hadn't posted at all."
Thought

"By the new year of 1994, it had grown up into Inform 4 and could produce games twice as large."
Games

"Eventually I found it had been working all along-but didn't show anything on screen until it had the first full page of text. I inserted 30 new lines, and suddenly my toy said 'hEllO woRlD'. An hour later I understood alphabet shifting rather better!"
First

"Writing a really general parser is a major but different undertaking, by far the hardest points being sensitivity to context and resolution of ambiguity."
Ambiguity

"The most frequent complaint is that it's hard. True. it's a hard game to win Also, many people ask me how to use the secret debugging commands, apparently under the impression that I'll tell them."
People

"I don't really believe in 'directions' in art; the rope twists as you follow it, that's all."
Art

"I like to employ a form of repetition, in which the same elements recur but in different and unexpected ways. rather than being discarded as soon as they are understood or passed over."
Being

"Players very widely disagree with me about what's hard and what's easy. and in a way, 'I won, but it was a fight' is the best compliment a game can receive."
Compliment

"If pushed, though, I'd say that the next stage will be reached when it it's no longer true that about 75% of the best games were written in 1980's on the way to that."
Games

"If you're setting a game during the Cuban Missile Crisis, look through a library. find out what people were wearing, what other issues were in the news, how houses were furnished, what cars were being driven. Especially include things which now seem foreign."
People
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